Learning 3D as a product designer

December 25, 2020

30 days of Blender.

Staying at home has given me a lot of time to think about my personal design goals. One thing that became clear to me over this time was that I didn’t want to be stagnant. I want to be someone who never stops learning and exploring topics that I’m passionate or curious about. In this article, I pick up Blender — a free, 3D software with a suite of tools used to create animated films, visual effects, motion graphics, and much more.

I want to share my design process; what I’ve learned along the way, and how I might apply these skills to make them relevant — hopefully I can inspire others in some capacity...

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